Redstonery › Circuits › Comparator threshold
Detection circuit
Comparator threshold
Pass a signal only when it meets a reference.
10 × 4 footprint1 layer13 blocksTested in 4 rotationsJava Edition 26.2
Layout
redstone dustrepeater or comparatorinputlamparrows point where a device sends its output; north is up
How it works
Compare mode passes the front signal only if it is at least the side signal. The front arrives at 10; the side lever brings 14 and shuts it.
- Compare mode keeps the main input strength when it is at least the side input.
- A stronger side input suppresses the output; equality still passes.
Inputs and outputs
- Inputsignal, 10 at the comparator (x 0, y 0, z 0)
- Inputside, 14 at the comparator (x 7, y 0, z 3)
- Outputlit unless the side beats the front (x 9, y 0, z 0)
Blocks you need
9 × redstone dust, 2 × lever, 1 × comparator, 1 × redstone lamp.
Build it in the game: 13 commands
Relative to where you stand, with x running east and z running south. Paste one line at a time into chat, or into a chain of command blocks. The block art is the game's own; the layout is what the page above shows.
setblock ~0 ~0 ~0 minecraft:lever[face=floor,facing=north,powered=true] setblock ~1 ~0 ~0 minecraft:redstone_wire setblock ~2 ~0 ~0 minecraft:redstone_wire setblock ~3 ~0 ~0 minecraft:redstone_wire setblock ~4 ~0 ~0 minecraft:redstone_wire setblock ~5 ~0 ~0 minecraft:redstone_wire setblock ~6 ~0 ~0 minecraft:redstone_wire setblock ~7 ~0 ~0 minecraft:comparator[facing=west,mode=compare] setblock ~8 ~0 ~0 minecraft:redstone_wire setblock ~9 ~0 ~0 minecraft:redstone_lamp setblock ~7 ~0 ~3 minecraft:lever[face=floor,facing=north,powered=false] setblock ~7 ~0 ~2 minecraft:redstone_wire setblock ~7 ~0 ~1 minecraft:redstone_wire