Redstonery › Circuits › Copper bulb toggle
Memory circuit
Copper bulb toggle
Turn repeated events into alternating remembered states.
6 × 1 footprint1 layer6 blocksTested in 4 rotationsJava Edition 26.2
Layout
redstone dustrepeater or comparatorinputlampcopper bulbarrows point where a device sends its output; north is up
How it works
A copper bulb flips on every rising edge of its input: a one block T flip-flop. The comparator behind it reads it out.
- Each rising input edge flips the bulb’s stored lit state.
- Releasing the input does not flip it again; a comparator reads the stored result.
Inputs and outputs
- Inputpress (x 0, y 0, z 0)
- Partthe bulb (x 2, y 0, z 0)
- Outputfollows the bulb (x 5, y 0, z 0)
Blocks you need
2 × redstone dust, 1 × stone button, 1 × copper bulb, 1 × comparator, 1 × redstone lamp.
Build it in the game: 6 commands
Relative to where you stand, with x running east and z running south. Paste one line at a time into chat, or into a chain of command blocks. The block art is the game's own; the layout is what the page above shows.
setblock ~0 ~0 ~0 minecraft:stone_button[face=floor,facing=north] setblock ~1 ~0 ~0 minecraft:redstone_wire setblock ~2 ~0 ~0 minecraft:copper_bulb setblock ~3 ~0 ~0 minecraft:comparator[facing=west,mode=compare] setblock ~4 ~0 ~0 minecraft:redstone_wire setblock ~5 ~0 ~0 minecraft:redstone_lamp