Redstonery › Circuits › Locked repeater latch
Memory circuit
Locked repeater latch
Hold a sampled logic level with a lock input.
5 × 3 footprint1 layer7 blocksTested in 4 rotationsJava Edition 26.2
Layout
redstone dustrepeater or comparatorinputlamparrows point where a device sends its output; north is up
How it works
A repeater whose side is fed by another repeater locks and holds its output. Data on the left lever, lock on the bottom lever.
- The data repeater normally follows its input after its delay.
- A powered side repeater locks it, preserving the previous output even while data changes.
Inputs and outputs
- Inputdata (x 0, y 0, z 1)
- Inputlock (x 2, y 0, z 3)
- Outputheld while locked (x 4, y 0, z 1)
Blocks you need
2 × lever, 2 × redstone dust, 2 × repeater, 1 × redstone lamp.
Build it in the game: 7 commands
Relative to where you stand, with x running east and z running south. Paste one line at a time into chat, or into a chain of command blocks. The block art is the game's own; the layout is what the page above shows.
setblock ~0 ~0 ~1 minecraft:lever[face=floor,facing=north,powered=false] setblock ~1 ~0 ~1 minecraft:redstone_wire setblock ~2 ~0 ~1 minecraft:repeater[facing=west,delay=1] setblock ~3 ~0 ~1 minecraft:redstone_wire setblock ~4 ~0 ~1 minecraft:redstone_lamp setblock ~2 ~0 ~2 minecraft:repeater[facing=south,delay=1] setblock ~2 ~0 ~3 minecraft:lever[face=floor,facing=north,powered=false]