Redstonery › Circuits › Piston door (quasi-connected)
Pistons circuit
Piston door (quasi-connected)
Use one control to coordinate a vertical mechanism.
3 × 1 footprint2 layers6 blocksTested in 4 rotationsJava Edition 26.2
Layout
inputpistonsolid blockarrows point where a device sends its output; north is up
How it works
Two sticky pistons stacked; the lever touches only the top one, and the bottom one follows by quasi-connectivity, the rule that a piston is powered when the block above it is.
- The stacked pistons move their door blocks when the control changes.
- Java quasi-connectivity can power a piston through the position above it, while neighbor updates determine when it reacts.
Inputs and outputs
- Inputlever (x 0, y 1, z 1)
- Partthe door, pushed to 3 (x 2, y 0, z 1)
Blocks you need
3 × stone, 2 × sticky piston, 1 × lever.
Build it in the game: 6 commands
Relative to where you stand, with x running east and z running south. Paste one line at a time into chat, or into a chain of command blocks. The block art is the game's own; the layout is what the page above shows.
setblock ~0 ~0 ~1 minecraft:stone setblock ~0 ~1 ~1 minecraft:lever[face=floor,facing=north,powered=false] setblock ~1 ~0 ~1 minecraft:sticky_piston[facing=east] setblock ~1 ~1 ~1 minecraft:sticky_piston[facing=east] setblock ~2 ~0 ~1 minecraft:stone setblock ~2 ~1 ~1 minecraft:stone