Redstonery
RedstoneryCircuits › Slime group lifter
Pistons circuit

Slime group lifter

Move an attached group instead of a single block.

5 × 2 footprint2 layers7 blocksTested in 4 rotationsJava Edition 26.2
Open in the simulatorBuild it in the game

Layout

Layer 0 (on the floor)
lever [face=floor, facing=north, powered=false] at x 0, z 0redstone dust at x 1, z 0redstone dust at x 2, z 0sticky piston [facing=up] at x 3, z 0
Layer 1 (1 up)
slime block at x 3, z 0gold block at x 4, z 0lapis block at x 3, z 1
redstone dustinputpistonslime or honeymoved or marker blockarrows point where a device sends its output; north is up

How it works

One sticky piston lifts a slime block and its two side loads together; switching off pulls the complete group back. The slime starts one block above the floor to avoid grabbing the floor. Keep the layer above all three loads clear. Checked through three full lift/return cycles.

  1. An upward sticky piston lifts a slime block and its two attached side loads.
  2. The slime begins above the floor so it does not recruit the floor. All three cells above the loads must remain clear.

Inputs and outputs

  • Inputlift the group (x 0, y 0, z 0)
  • Outputpiston extended; all three loads raised (x 3, y 0, z 0)

Blocks you need

2 × redstone dust, 1 × lever, 1 × sticky piston, 1 × slime block, 1 × gold block, 1 × lapis block.

Build it in the game: 7 commands

Relative to where you stand, with x running east and z running south. Paste one line at a time into chat, or into a chain of command blocks. The block art is the game's own; the layout is what the page above shows.

setblock ~0 ~0 ~0 minecraft:lever[face=floor,facing=north,powered=false]
setblock ~1 ~0 ~0 minecraft:redstone_wire
setblock ~2 ~0 ~0 minecraft:redstone_wire
setblock ~3 ~0 ~0 minecraft:sticky_piston[facing=up]
setblock ~3 ~1 ~0 minecraft:slime_block
setblock ~4 ~1 ~0 minecraft:gold_block
setblock ~3 ~1 ~1 minecraft:lapis_block