Redstonery › Circuits › Hopper timer
Pulse circuit
Hopper timer
Store a finite duration as a quantity of items.
3 × 4 footprint1 layer6 blocksTested in 4 rotationsJava Edition 26.2
Layout
redstone dustrepeater or comparatorlampcontainerhopper, dropper or dispenserarrows point where a device sends its output; north is up
How it works
A one-shot inventory timer: four items drain through two hoppers into a barrel. The comparator reads whether the first hopper still contains anything. Transfers start during construction settling; Reset restores the four items.
- Items leave a hopper at its transfer cadence, and a comparator reports whether the measured hopper still contains anything.
- When the supply empties, the output ends. Reloading items prepares another run.
Inputs and outputs
- Inputthe hopper with the items (x 0, y 0, z 0)
- Outputlit while it still holds any (x 0, y 0, z 3)
Blocks you need
2 × hopper, 1 × barrel, 1 × comparator, 1 × redstone dust, 1 × redstone lamp.
Build it in the game: 7 commands
Relative to where you stand, with x running east and z running south. Paste one line at a time into chat, or into a chain of command blocks. The block art is the game's own; the layout is what the page above shows.
setblock ~0 ~0 ~0 minecraft:hopper[facing=east] setblock ~1 ~0 ~0 minecraft:hopper[facing=east] setblock ~2 ~0 ~0 minecraft:barrel[facing=up] item replace block ~0 ~0 ~0 container.0 with minecraft:stone 4 setblock ~0 ~0 ~1 minecraft:comparator[facing=north,mode=compare] setblock ~0 ~0 ~2 minecraft:redstone_wire setblock ~0 ~0 ~3 minecraft:redstone_lamp